[{"data":1,"prerenderedAt":75},["ShallowReactive",2],{"page-\u002Fprojects\u002Funchained":3},{"id":4,"title":5,"body":6,"description":62,"extension":63,"meta":64,"navigation":70,"path":71,"seo":72,"stem":73,"__hash__":74},"content\u002Fprojects\u002Funchained.md","Unchained",{"type":7,"value":8,"toc":54},"minimark",[9,14,18,22,29,33,36,47,51],[10,11,13],"h2",{"id":12},"premise","Premise",[15,16,17],"p",{},"Unchained is a tactical RPG where you build bonds with allies to unlock abilities, negotiate with enemies to recruit them, and shape your journey through choices that blend strategy, diplomacy, and emotional storytelling.",[10,19,21],{"id":20},"credits","Credits",[23,24,25],"ul",{},[26,27,28],"li",{},"Usability",[10,30,32],{"id":31},"contributions","Contributions",[15,34,35],{},"I was a member of the two-person usability team with various responsibilities:",[23,37,38,41,44],{},[26,39,40],{},"Conducting playtests: I worked directly in conducting player usability testing alongside the usability lead.",[26,42,43],{},"Transcribing playtests: I transcribed recorded playtests with timestamps for processing.",[26,45,46],{},"Communicated design insights: proposed solutions for usability issues to the design teams and followed up about next steps.",[10,48,50],{"id":49},"where-to-play","Where to play",[15,52,53],{},"Unchained: Tale of Enram is available to wishlist on the Steam Store",{"title":55,"searchDepth":56,"depth":56,"links":57},"",2,[58,59,60,61],{"id":12,"depth":56,"text":13},{"id":20,"depth":56,"text":21},{"id":31,"depth":56,"text":32},{"id":49,"depth":56,"text":50},"Tactics meet empathy; diplomacy and building trust is your greatest weapon.","md",{"name":65,"tags":66,"image":69},"Unchained: Tale of Enra",[67,68],"unity","gamedev","\u002Fstatic\u002Funchainedcover.png",true,"\u002Fprojects\u002Funchained",{"description":62},"projects\u002Funchained","C6cw4YiNpUIYPdYvp2IXwVg4KW9qXlPQkxBJYpxre9Q",1793843898579]