[{"data":1,"prerenderedAt":59},["ShallowReactive",2],{"page-\u002Fabout":3},{"id":4,"title":5,"body":6,"description":16,"extension":53,"meta":54,"navigation":55,"path":56,"seo":57,"stem":12,"__hash__":58},"content\u002Fabout.md","About",{"type":7,"value":8,"toc":48},"minimark",[9,13,17,29,34],[10,11,5],"h1",{"id":12},"about",[14,15,16],"p",{},"LA-based full-stack software engineer. I've spent most of my professional life\non platform and infrastructure work — AWS integrations and on-call ownership at\nDatadog, full-stack internal tools, APIs and data pipelines at Unified\nResidential Management — with a running habit of building the interface and the\nbackend it sits on.",[14,18,19,20,24,25,28],{},"Alongside that, game development: an M.S. in Game Design & Development at USC\nSchool of Cinematic Arts, where I was the UX & usability specialist on two\nadvanced game projects — ",[21,22,23],"em",{},"Unchained: Tale of Enra"," (2025) and ",[21,26,27],{},"Glorgo's\nMicroplastic Mine"," (2026) — running playtest analysis and turning it into\nconcrete design decisions. My B.S. is in Computer Science from Harvey Mudd\nCollege.",[30,31,33],"h2",{"id":32},"this-site","This site",[14,35,36,37,42,43,47],{},"Rebuilt in 2026 as a Nuxt 4 app: content lives in build-time markdown, the look\nis driven by hand-rolled design tokens with swappable themes, and it deploys\nfrom CI as a static build. ",[38,39,41],"a",{"href":40},"\u002Fprojects","Browse the projects",", or email me at\n",[38,44,46],{"href":45},"mailto:davidmindlin4@gmail.com","davidmindlin4@gmail.com",".",{"title":49,"searchDepth":50,"depth":50,"links":51},"",2,[52],{"id":32,"depth":50,"text":33},"md",{},true,"\u002Fabout",{"title":5,"description":16},"f6nRMkcENfzBSfzfceBRZTXl1_IL-t64FB86KtGydik",1793843898433]